

Teamwork is the key to success, and FF 2's team holds all the keys. Cody and Guy are out of town, so Haggar recruits Maki and Carlos to help him throw a wrench into the gang's gears once and for all. Worse yet, the Gears have kidnapped Guy's karate master, Genryusai, and his daughter, Rena. Two years later, the remnants of the Mad Gear Gang have reassembled into a cohesive international crime force, vandalizing major cities around the globe. Belger's splat on the cement below signaled the end of the Mad Gear's grip on Metro City. Mad as Heckįinal Fight reached a smashing conclusion when Haggar, Cody, and Guy pounded the Mad Gear Gang's boss Belger through a plate-glass window at the top of a high rise. FF 2 is more like a tremor than an earthquake.

This sequel puts up a good fight, but unfortunately it seems to have lost some muscle tone in the offseason. Now Final Fight 2 enters the scene with two-player action and new characters, but with game play very similar to Final Fight.

Since then, the stakes for high-quality 16-bit brawling have been raised with the release of leaner and meaner games, like Streets of Rage 2 for the Genesis. Capcom rocked your SNES two years ago with Final Fight, the baddest side-scrolling beat-em-up on the block at that time.
